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- Shader()
- {
- sortweight("translucent13")
- Pass()
- {
- BlendFunc("src_alpha", "inv_src_alpha")
- DepthFunc("lequal", 0)
- NoFog()
- Tfactor(1,1,1,0.5)
- Colorgen("tfactor", "user", 0, 0, 0, "none", 0, 0, 0)
- tmu()
- {
- ColorOp("arg1", "tfactor", "current", "current")
- AlphaOp("arg1", "tfactor", "current", "current")
- }
-
- }
- Cull("none")
- }
-
-
-